7 research outputs found

    Polarization imaging reflectometry in the wild

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    We present a novel approach for on-site acquisition of surface reflectance for planar, spatially varying, isotropic materials in uncontrolled outdoor environments. Our method exploits the naturally occuring linear polarization of incident illumination: by rotating a linear polarizing filter in front of a camera at 3 different orientations, we measure the linear polarization reflected off the sample and combine this information with multiview analysis and inverse rendering in order to recover per-pixel, high resolution reflectance maps. We exploit polarization both for diffuse/specular separation and surface normals estimation by combining polarization measurements from at least two near orthogonal views close to Brewster angle of incidence. We then use our estimates of surface normals and albedos in an inverse rendering framework to recover specular roughness. To the best of our knowledge, our method is the first to successfully extract a complete set of reflectance parameters with passive capture in completely uncontrolled outdoor environments

    Acquiring axially-symmetric transparent objects using single-view transmission imaging

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    We propose a novel, practical solution for high quality reconstruction of axially-symmetric transparent objects. While a special case, such transparent objects are ubiquitous in the real world. Common examples of these are glasses, goblets, tumblers, carafes, etc., that can have very unique and visually appealing forms making their reconstruction interesting for vision and graphics applications. Our acquisition setup involves imaging such objects from a single viewpoint while illuminating them from directly behind with a few patterns emitted by an LCD panel. Our reconstruction step is then based on optimization of the objects geometry and its refractive index to minimize the difference between observed and simulated transmission/refraction of rays passing through the object. We exploit the objects axial symmetry as a strong shape prior which allows us to achieve robust reconstruction from a single viewpoint using a simple, commodity acquisition setup. We demonstrate high quality reconstruction of several common rotationally symmetric as well as more complex n-fold symmetric transparent objects with our approach

    Kaleidoscopic Imaging

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    Polarization imaging reflectometry in the wild

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    We present a novel approach for on-site acquisition of surface reflectance for planar, spatially varying, isotropic samples in uncontrolled outdoor environments. Our method exploits the naturally occurring linear polarization of incident and reflected illumination for this purpose. By rotating a linear polarizing filter in front of a camera at three different orientations, we measure the polarization reflected off the sample and combine this information with multi-view analysis and inverse rendering in order to recover per-pixel, high resolution reflectance and surface normal maps. Specifically, we employ polarization imaging from two near orthogonal views close to the Brewster angle of incidence in order to maximize polarization cues for surface reflectance estimation. To the best of our knowledge, our method is the first to successfully extract a complete set of reflectance parameters with passive capture in completely uncontrolled outdoor settings. To this end, we analyze our approach under the general, but previously unstudied, case of incident partial linear polarization (due to the sky) in order to identify the strengths and weaknesses of the method under various outdoor conditions. We provide practical guidelines for on-site acquisition based on our analysis, and demonstrate high quality results with an entry level DSLR as well as a mobile phone

    Interactive Geometry-aware Segmentation for the Decomposition of Kaleidoscopic Images

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    Mirror systems have recently emerged as an alternative low-cost multi-view imaging solution. The use of these systems critically depends on the ability to compute the background of a multiply mirrored object. The images taken in such systems show a fractured, patterned view, making edge-guided segmentation difficult. Further, global illumination and light attenuation due to the mirrors make standard segmentation techniques fail. We therefore propose a system that allows a user to do the segmentation manually. We provide convenient tools that enable an interactive segmentation of kaleidoscopic images containing three-dimensional objects. Hereby, we explore suitable interaction and visualization schemes to guide the user. To achieve interactivity, we employ the GPU in all stages of the application, such as 2D/3D rendering as well as segmentation

    A Kaleidoscopic Approach to Surround Geometry and Reflectance Acquisition

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